#include "Game.h"

Game::Game()
{
}
void Game::showmenu(int w,int h)
{
    Menu menu(w,h);
}
void Game::fillbg()
{
    Majestic::Object **otab;

    Screen = new Majestic::Screen(800,600,20,20);
    Screen->setbg("media/");
    while(1)
    {
    Screen->drawbg();
    Screen->refresh();
    }
}
